Projects I did over time:
Fast Prime factorizationI always loved prime numbers, thus I've coded the Sieve/Pollard-Strassen/ECM algortihms for fun.
Old school intros using WebGLI was wondering what WebGL was and if it was performant enough to run an intro .
The answer is yes, WebGL is amazing and somehow easy thanks to the great Three.js lib.
Links: Boxes Intro Rubber Glenz Intro Tunnel Intro
Geo TracerouteNever wanted to see your traceroute mapped on an earth globe ?
I'm working on it since a year now and it is almost functionnal.
There is still some innacurate geo localisation as it is a complex task
BGPMapI always wanted to see AS paths in a graphical way.
I've coded a graphical looking glass that dynamicly display AS paths.
Hex packet DecoderI was tired of running wireshark to analyse network packets.
You can now do it online!
LilyPond To PDFAs a musician, it can be useful to generate online your LilyPond files as PDF
Visualising RIPE Atlas Anchor MeasurementsCool visualisations from RIPE anchors.
I have published an article on this project on the RIPE Labs page.
Article link: Here
UDP & TCP ports listIt's always useful to know what a specific port is used for.
Lists are here: UDP ports and TCP ports
Amiga intros coded in 1993If you wonder what I was coding in 1993, here is a video of small intros I coded on amiga.
By that time, rendering smoothly a simple cube on a 0.012 Ghz processor was a challenge.
This has been a wonderful school to learn how to optimize algorithms and ressources.
Links: Plasmicube Intro Cubes intro